
Pathfinder RPG supplement on Golarion’s faiths and philosophies, with new archetypes, feats, honor systems, and spells.
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Pathfinder RPG supplement on Golarion’s faiths and philosophies, with new archetypes, feats, honor systems, and spells.
There's more to faith than simply choosing a god. In the Pathfinder campaign setting, dozens of different religions, traditions, and philosophies war for people's hearts and minds-sometimes with reasoned arguments, and sometimes with bloodied swords. Whether as a servant of a powerful deity, a devotee of a world-shaping philosophy, or a zealous atheist, it's time to claim the power of your convictions with this guide to devotion-religious or otherwise. Beliefs are nothing without champions. With...
will contain mild spoilers
No romantic or sexual content present
Religious warfare, assassins, inquisitions, and battle-focused options
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Core focus on gods, faiths, atheism, schisms, rituals, and devotion
New spells, magic items, druid domains, oracles, and class archetypes
Esoteric traditions like juju framed as fantasy game lore only
Faction honor codes and religious-political schisms in setting lore
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Brief references to purges, assassins, and faith-driven cruelty
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