A fisherman unleashes a nightmarish cult in Arkham, forcing unlikely allies to stop an eldritch invasion.
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A fisherman unleashes a nightmarish cult in Arkham, forcing unlikely allies to stop an eldritch invasion.
A nightmarish power unleashed from the depths infiltrates Arkham in this nautical-horror pulp adventure from the acclaimed Arkham Horror game world When dissolute fisherman Abel Davenport discovers an ancient temple in the deep ocean, he under the influence of a long dead god. In his attempts to restore the god’s cult, Abel unleashes a plague of twisted doppelgangers on Arkham. Horrified by the consequences, Davenport realizes that he alone cannot stop the monsters from resurrecting the Ancient ...
will contain mild spoilers
No romantic or sexual content depicted.
Frequent horror with twisted doppelgangers and eldritch monstrosities.
No evidence found in available sources.
Brief mention of a dissolute fisherman; not central.
No evidence found in available sources.
Minor references to cults and ancient gods as horror elements.
Recurring eldritch powers and supernatural horror elements.
Central themes of cults, ancient gods, and dark rituals.
No evidence found in available sources.
No evidence found in available sources.
No evidence found in available sources.
No information found.