
A comprehensive guide for Game Masters in the post-apocalyptic Rogue Mage RPG, filled with monsters, magic, and dark challenges.
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A comprehensive guide for Game Masters in the post-apocalyptic Rogue Mage RPG, filled with monsters, magic, and dark challenges.
The Rogue Mage Roleplaying Game Player's Handbook gave players all they needed to create characters to fight the fallen seraphs and their devil-spawn, adventuring in the world of Faith Hunter's apocalyptic fantasy trilogy: Bloodring, Seraphs , and Host . Now the Rogue Mage RPG Game Master's Guide gives the GM all the dragons, devil-spawn, conjure-casting Dark mages, gun-toting bandits, and branding-iron-wielding religious fanatics he needs to create challenging adventures for the heroes. The 200...
will contain mild spoilers
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Frequent violent encounters with monsters like devil-spawn and dragons; likely graphic combat scenes.
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Strong religious themes with seraphs, angels, and religious fanatics central to the setting.
Core focus on fantasy magic, conjuring, and magical artifacts in gameplay and story.
Includes devil-spawn and dark powers, though framed as fantasy rather than real-world occult.
Themes of post-apocalyptic society, religious authority, and conflict between factions.
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