
Thirty-nine essays explore video game history and culture across every continent, covering local industries, piracy, and national identity.
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Thirty-nine essays explore video game history and culture across every continent, covering local industries, piracy, and national identity.
Thirty-nine essays explore the vast diversity of video game history and culture across all the world's continents. Video games have become a global industry, and their history spans dozens of national industries where foreign imports compete with domestic productions, legitimate industry contends with piracy, and national identity faces the global marketplace. This volume describes video game history and culture across every continent, with essays covering areas as disparate and far-flung as Arg...
will contain mild spoilers
No romantic or sexual content present
Brief references to violence within discussed video games
No profanity present
No substance use depicted
No LGBTQIA+ representation present
Passing mentions of folklore and cultural-religious themes in games
References to fantasy elements in discussed video games
No occult or demonology content present
Recurring themes of national identity, piracy, and global markets
No self-harm or suicide content present
No abuse or suffering content present
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