
A thrilling adventure of teens facing monstrous challenges and personal struggles.
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A thrilling adventure of teens facing monstrous challenges and personal struggles.
Just when the Walker kids thought they were safe, the Wind Witch blasts Kristoff House into a crazy world of battles, beasts and cyborgs. From the searing heat and clashing swords of the Colosseum, to the snow-capped Tibetan mountains and some seriously freaky monks - the stakes have never been higher.
will contain mild spoilers
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Frequent battle scenes with beasts in dark fantasy setting
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Fantasy elements include magic and spellcasting
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