A Muslim girl and her friends are trapped in a magical steampunk board game and must outwit its architect to free themselves and other children.
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A Muslim girl and her friends are trapped in a magical steampunk board game and must outwit its architect to free themselves and other children.
When twelve-year-old Farah and her two best friends get sucked into a mechanical board game called The Gauntlet of Blood and Sand, a puzzle game akin to a large Rubik's cube, they know it is up to them to defeat the game's diabolical architect in order to save themselves and those who are trapped inside, including her baby brother Ahmed.
will contain mild spoilers
No romantic or sexual content present
Perilous game challenges, monsters, and battles without graphic gore
No profanity present
No substance use depicted
No evidence found in available sources
Muslim cultural references including food, clothing, and architecture
Magical mechanical board-game world with puzzles is central to the story
No real-world occult or demonic content present
Light themes of diversity, friendship, and empowerment
No evidence found in available sources
Child endangerment, forced captivity, and psychological manipulation
No information found