
YA fantasy sequel where story weavers race for a cure amid empire intrigue, trauma, and rising political stakes.
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YA fantasy sequel where story weavers race for a cure amid empire intrigue, trauma, and rising political stakes.
Deceiving an empire is a treacherous game Tanwen and the Corsyth weavers race to collect the strands of an ancient cure that might save Gryfelle. But Tanwen has a secret--Gryfelle isn't the only one afflicted by the weaver's curse. As Queen Braith struggles to assert her rule, a new arrival throws her tenuous claim to the Tirian throne into question. Braith's heart is turned upside down, and she's not sure she can trust anyone--least of all herself. The puppet master behind Gareth's rise to powe...
will contain mild spoilers
Mild clean romance; attraction and one kiss, no explicit content
Moderate non-graphic violence; battles, peril, and deaths without gore
No profanity present
No evidence found in available sources
No evidence found in available sources
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Story-weaving magic is central to the premise, plot, and world
No real-world occult content present
Throne succession, empire intrigue, and peasant unrest themes
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Past sexual abuse referenced non-graphically; trauma themes
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