
In Qushmarrah, under Herodian rule, patriots yearn for independence, risking the return of dark wizardry.
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In Qushmarrah, under Herodian rule, patriots yearn for independence, risking the return of dark wizardry.
The City of Qushmarrah is uneasy under the rule of the Herodians —short, balding men whose armies would never have conquered the city had not the great and evil wizard Narkar been killed and sealed in his citadel; had not the savage nomad Datars turned coat and sided with the invaders; had not some traitor opened the fortress to them.
Not many would welcome the return of the old religion, the bloody return of wizardry... but there are some patriots who would accept the return of the devil the...
will contain mild spoilers
Explicit sexual content depicted.
Graphic violence in battles, conflicts, and grim war scenes.
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Central cult of bloodthirsty god Gorloch, rituals, and old religion.
Wizards, sorcery, undead warlord, and sealed magical tower.
No real-world occult elements; fantasy magic only.
Multiple factions with incompatible political goals and intrigues.
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Child kidnappings and systemic suffering from occupation and war.
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