
In a kingdom cursed by dark magic, Elspeth, possessed by a sly Nightmare, teams up with Ravyn to find the final enchanted card and break the curse before the solstice.
In a kingdom cursed by dark magic, Elspeth, possessed by a sly Nightmare, teams up with Ravyn to find the final enchanted card and break the curse before the solstice.
Elspeth and Ravyn have gathered most of the twelve Providence Cards, but the last, and most important one remains to be found: The Twin Alders.
If they are going to find it before the Solstice and cure the kingdom of the dark magic infecting it, they will need to journey beyond the dangerous mist-cloaked forest that surrounds their kingdom.
And the only one who can lead them there is the monster that shares Elspeth's head. The Nightmare. And he's not eager to share any longer.
will contain mild spoilers
Consensual open-door sex scenes in several chapters; mild spice and explicitness, not dominant. Recollection of magical coercion leading to threat of sexual assault.
Frequent graphic violence with gore, body horror, blood, murders, deaths, and dark fantasy battles central to plot.
Mild profanity and coarse language used occasionally.
Alcohol consumption depicted in social contexts.
No LGBTQIA+ representation present.
No religious themes present.
Central fantasy magic system with enchanted cards, monster possession, and ritualistic spellcasting.
No evidence found in available sources.
Themes of ending discrimination against magic users, political corruption, and redemption through regime change.
Self-harm for magical purposes; mentions of suicidal ideation and grief-related loss.
Mentions of violence against children, parental neglect, systemic discrimination, and terminal illness. Recollection of magical coercion leading to threat of sexual assault.
No information found