Kenton, a Sand Master, fights to save his people from eradication while facing assassins and forging uneasy alliances.
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Kenton, a Sand Master, fights to save his people from eradication while facing assassins and forging uneasy alliances.
Following the loss of most of his colleagues in a violent ambush, Kenton has become Lord Mastrell of the few remaining Sand Masters, magicians who can manipulate sand to do their bidding. With the ruling council poised against him, the hot-headed Kenton must become a diplomat to have any hope of preventing the eradication of his people forever. However, there's another complication: assassins are coming for him from all directions, and Kenton's only true ally is Khriss, a visitor from the other ...
will contain mild spoilers
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Moderate violence with ambushes and assassin attacks; graphic elements likely in visual format.
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Central theme of sand manipulation magic by Sand Masters; key to plot and worldbuilding.
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Moderate political themes with ruling council conflicts and diplomatic struggles.
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Minor themes of systemic threat to Sand Masters; potential for suffering due to ambushes.
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